Two Best Friends and a Naive Dream: Make a Cinematic Platformer
A fateful meeting at school and an evocative drawing would eventually lead two longtime friends to try something audacious. The result would be Planet of Lana.
A fateful meeting at school and an evocative drawing would eventually lead two longtime friends to try something audacious. The result would be Planet of Lana.
Blizzards (and ice dams) come for Rob's house, as we continue our adventures in motorsports, The Sims, and friendslop.
Climbing mountains, surviving horror, going on a marathon, and more.
A conversation with The Game Bakers about life's unanswerable questions, making the sublime Cairn, and crafting a video game with supplément d’âme.
The return of Worth Reading! Rob's power has gone out! A new week begins!
In which Patrick wonders whether it's time to get into high-speed racing, so he comes to Rob seeking advice in the only way he knows how.
In a time where games are aiming for the widest possible audience, Love Eternal designer Toby Alden explains why they're making games another way.
McMillen has had about as critically and commercially successful a career as one could hope for. Yet insecurities come back with each release.
Rob and Patrick share stories of hunkering down, almost giving yourself frostbite, and believing you're capable of driving in a snowstorm—and being very wrong.
A small indie group from New York, a mixture of creatives from China and the United States, need the U.S. government to believe they should stay here.
A return to reporting, continued Baby Steps, and we unleash Danika on The Sims.
While it can often feel like times have never been darker, bravery in Minneapolis shows a way forward.
HOA welcomes some guests, we continue to explore an RV, and the game of the year podcasts, of course, continue.