The Undead of Nighthawks and the Mortifying Ordeal of Existence
A different take on vampires, and how a world reacts to them.
A different take on vampires, and how a world reacts to them.
Halloween approaches, alongside your regular dose of podcasts, articles, and streams.
Rob and Patrick mull what it'd be like if they could, for a moment, live a life that was both profoundly different and very similar.
Star Wars Galactic Racer reinvents the arcade racer, but not without scratching the paint.
How a video game about waddling forward past Lovecraftian horrors is also, somehow, about the collective sins of humanity.
A foundational medium and creative community both thriving and besieged.
Rob and Patrick mull an impossible world: one where you can comfortably fly.
From the world of advertising to weaving a story about becoming better people, even as mortality stares back.
Developer Maeth's sequel leaves the genre's cookie-cutters in the drawer.
Can a video game be saved by tweaking a number? In light of Control Resonant's release, Patrick and Rob begin doing some math.
A conversation with the designer behind one of 2026's most pleasant surprises, and arguably the most unconventional take on hitting a golf ball since Wii Sports.
Rob and Patrick do their best to not think about how old they'll be when the next Starcraft game comes out in 2030. (Supposedly.)
Crossing no man's land in a galaxy far, far away.
Ahead of whether or not the Bears are good, Patrick and Rob are happy to settle into the familiar rhythms of the season. Plus, did you know that F1 Rob has been F1 Rob since the 90s?