Remap Radio 44 — Impossibility Space
It’s time to pour one out for our friend and colleague Austin Walker, whose own game studio joined the ongoing wave of layoffs. We unpack the strangeness of this layoff and why people responded so sharply to it.
It’s time to pour one out for our friend and colleague Austin Walker, whose own game studio joined the ongoing wave of layoffs. We unpack the strangeness of this layoff and why people responded so sharply to it.
Rob and Patrick are joined by Sean Konrad, visual effects supervisor on Monarch: Legacy of Monsters, to discuss the art of Godzilla.
Rob, Patrick, Janet, and Cado react to the game of telephone about if/when Dead Space 2 was ever coming—and much more.
Jacob Geller joins Rob, Patrick, and Janet to discuss Microsoft's new "new AI assistant," the weirdness around Stellar Blade, and more.
It’s time to celebrate a great achievement: Dragon’s Dogma 2 has become discourse.
In this wide-ranging discussion, Rob and Duncan discuss Duncan's article, and their own understanding and regard for Mechner's work.
Rob and Cado sit down for a quick episode before PAX and end up shooting the breeze for over two hours about Musk's embrace of the absurd Sweetbaby witch hun...
Remap Radio considers a fascinating theory about Helldivers 2’s community and much more.
Patrick, Janet, Rob, and Cado mull the latest attempt by gamers to invent a boogeyman over their own insecurities.
It’s another week of layoffs. Is this all part of a great realignment in video games? Where does the industry go from here?
Amidst rumors of Xbox winding down discs and the increasingly shaky future of physical media everywhere, Patrick sits down with Jon Smith, head of retail at Limited Run Games.