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Rob has found himself in a Balatro hole, but in talking to Patrick, realizes it's a hole he wants to escape in a life full of quiet and easy escapes.
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A taste of mechs, a trip to a school full of demons, and one of the most beautiful board games you'll ever play.
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Rob and Patrick reminisce about an earlier era—in games, in their lives—when they often played games only because PC Gamer told them to.
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Rob and Patrick explore the strange detours their favorite developers have made over the years.
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Ethically compromised rehearsals, Hollywood Kool-Aid, and...well, Netrunner.
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The adventures of middle age are not always pleasant, especially as our bodies begin to fail us.
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The TV adaptation of one of Waypoint's longest podcasts ever is almost there.
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A way to avoid panic, a stylish fashion magazine, and, of course, a board game.