Meet the Chef Behind One of 2024’s Best, Pepper Grinder A conversation with the designer behind a simple, but brilliant, video game about a drill. Patrick Klepek May 1, 2024 Feature
The People Working on Dead Space 2 Knew They Were Making Something Special Ian Milham works at ILM these days, but for years, he helped define the iconic look of Dead Space, including its tremendous sequel. Patrick Klepek Apr 25, 2024 Feature
Where Does Fallout Go From Here? Patrick and Rob are thoroughly enjoying the new TV show, but wonder what it says about Bethesda, the state of its games, and the future of Fallout. Patrick Klepek & Rob Zacny Apr 24, 2024 Feature Subscriber Only
Beers Taste Better In Person PAX East was the first time many of the Remap crew had seen each other, let alone fans, in a minute. It was fun...and stressful. Patrick Klepek & Rob Zacny Apr 2, 2024 Feature Subscriber Only
The Long Way Home: Jordan Mechner's Odyssey to the Past The Prince of Persia and Last Express creator's memoir is a meditation on the persistence of family history in the face of the present. Duncan Fyfe Mar 25, 2024 Feature
The Shrieking Minority Rob and Patrick talk about the limits of the Sweet Baby Detected campaign. Rob Zacny & Patrick Klepek Mar 22, 2024 Feature
Four Thoughts on Dragon's Dogma Austin Walker returns for the sake of a new take on an old favorite. Austin Walker Mar 20, 2024 Feature
Put a Score on It Look, it's just a number, but maybe those numbers were actually important. Patrick Klepek & Rob Zacny Mar 11, 2024 Feature Subscriber Only