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Ian Milham works at ILM these days, but for years, he helped define the iconic look of Dead Space, including its tremendous sequel.
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Patrick and Rob are thoroughly enjoying the new TV show, but wonder what it says about Bethesda, the state of its games, and the future of Fallout.
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PAX East was the first time many of the Remap crew had seen each other, let alone fans, in a minute. It was fun...and stressful.
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The Prince of Persia and Last Express creator's memoir is a meditation on the persistence of family history in the face of the present.
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Rob and Patrick talk about the limits of the Sweet Baby Detected campaign.
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Austin Walker returns for the sake of a new take on an old favorite.
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A week of (Shin) Godzilla, motorsports, and revisiting a classic Star Wars multiplayer game.
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Look, it's just a number, but maybe those numbers were actually important.