Killing Time
Rob has found himself in a Balatro hole, but in talking to Patrick, realizes it's a hole he wants to escape in a life full of quiet and easy escapes.
Rob Zacny (he/him) is a cofounder and partner at Remap. In addition to his work at Remap, he is the host of A More Civilized Age: A Star Wars Podcast and a panelist on Shift+F1, a Formula 1 racing podcast. You can follow his increasingly inactive social media presence on Twitter, and Bluesky.
Rob has found himself in a Balatro hole, but in talking to Patrick, realizes it's a hole he wants to escape in a life full of quiet and easy escapes.
A taste of mechs, a trip to a school full of demons, and one of the most beautiful board games you'll ever play.
Rob and Patrick reminisce about an earlier era—in games, in their lives—when they often played games only because PC Gamer told them to.
Rob and Patrick explore the strange detours their favorite developers have made over the years.
Ethically compromised rehearsals, Hollywood Kool-Aid, and...well, Netrunner.
The adventures of middle age are not always pleasant, especially as our bodies begin to fail us.
The TV adaptation of one of Waypoint's longest podcasts ever is almost there.
A way to avoid panic, a stylish fashion magazine, and, of course, a board game.
Whenever faced with a clean hard drive and a new video card, Rob reaches for his personal benchmark games.
They're different shows united by the same problem.
A nod to the (dare)devil, picking a new head of the church, and trying to pronounce Gquuuuuuuuuuuuuuuuuuuuuuuux.
The indie hit Keep Driving has Rob and Patrick pondering a question: when you were in your first accident, what was the phone call like with your parents?
When you build a life with another person, what changes when they're away? With Patrick's wife out of town, he reflects with Rob on how the daily dynamics shift in ways big and small.
Game-Labs' creative leadership may have quit the field, but American Revolution is better than abandonware.