The Streaming Era Needs More Friction
The cable TV era had plenty of downsides, but in a world without video stores, how else do stumble into a movie you didn't know you'd love?
The cable TV era had plenty of downsides, but in a world without video stores, how else do stumble into a movie you didn't know you'd love?
The Game of Sisyphus is about moving a boulder up a hill, but for its developers—and by extension, its players—it's about so much more.
Everyone's got this fancy 4K TVs, and yet, everything is so dang blurry.
Rob and Patrick reminisce about their earliest days online, from trying to figure out online multiplayer to the joys of pirating music.
Resident Evil didn't know it was defining a genre. Crow Country, however, is trying to make sense of what to keep—and what to change—with hindsight.
Later this year, more people will finally get a chance to experience of one survival horror's overlooked gems.
Three long months have meant very different things to Rob and Patrick over the course of their lives.
Arkane Austin told stories about power and how we try to hold onto it. With Redfall, Redfall was the termination of that tale.
As dark clouds draw nearer, Against the Storm keeps its eyes firmly on the bottom line.
If sunlight is the best disinfectant, why haven't years of shocking tell-all stories done more to improve game development processes?
None of us got into this line of work wanting to run a business, yet suddenly, here we are.
Why play a game you're excited about when you can grimly chase scores in an old one?
Pondering the future of games when publishers have decided they won't pay the money or take the risks required to make them.
Call of Duty: Advanced Warfare has endured in pop culture for a very weird reason. Here's how "Press F to pay respects" became the game's lasting legacy.
Warfare in Star Wars is often very silly and nonsensical... but that makes it a good candidate for Total War.