The "Right" Way to Play
Rob and Patrick reminisce about an earlier era—in games, in their lives—when they often played games only because PC Gamer told them to.
Rob and Patrick reminisce about an earlier era—in games, in their lives—when they often played games only because PC Gamer told them to.
Rob and Patrick explore the strange detours their favorite developers have made over the years.
Ethically compromised rehearsals, Hollywood Kool-Aid, and...well, Netrunner.
The adventures of middle age are not always pleasant, especially as our bodies begin to fail us.
The TV adaptation of one of Waypoint's longest podcasts ever is almost there.
A way to avoid panic, a stylish fashion magazine, and, of course, a board game.
A journey through playing the Switch 2 while visiting New York.
Patrick's history with PC gaming is marked by long lapses between PC gaming.
Gaming's most famous skeptic made a single, notable exception for a singular game.
Whenever faced with a clean hard drive and a new video card, Rob reaches for his personal benchmark games.
Half-Life was a tour de force of FPS design, but its influence is also behind a lot of what went wrong in games.
They're different shows united by the same problem.
A nod to the (dare)devil, picking a new head of the church, and trying to pronounce Gquuuuuuuuuuuuuuuuuuuuuuuux.
The indie hit Keep Driving has Rob and Patrick pondering a question: when you were in your first accident, what was the phone call like with your parents?