Hey, Why Do Sports Look So Bad on TV? Everyone's got this fancy 4K TVs, and yet, everything is so dang blurry. Patrick Klepek & Rob Zacny Aug 23, 2024 Subscriber Only Feature
The Old Internet Was Better Rob and Patrick reminisce about their earliest days online, from trying to figure out online multiplayer to the joys of pirating music. Patrick Klepek & Rob Zacny Aug 5, 2024 Feature Subscriber Only
How Crow Country Captured the Survival Horror Energy of 1996 Resident Evil didn't know it was defining a genre. Crow Country, however, is trying to make sense of what to keep—and what to change—with hindsight. Patrick Klepek Jul 23, 2024 Feature
Why Remaster One of Gaming’s Most Impressive Misfires, The Thing? Later this year, more people will finally get a chance to experience of one survival horror's overlooked gems. Patrick Klepek Jul 17, 2024 Feature
The Yard Days of Summer Three long months have meant very different things to Rob and Patrick over the course of their lives. Patrick Klepek & Rob Zacny Jul 11, 2024 Subscriber Only Feature
Power Fantasies and the End of Arkane Austin Arkane Austin told stories about power and how we try to hold onto it. With Redfall, Redfall was the termination of that tale. Duncan Fyfe Jun 20, 2024 Feature
Productive Citybuilding at the End of the World As dark clouds draw nearer, Against the Storm keeps its eyes firmly on the bottom line. Nick Capozzoli Jun 16, 2024 Feature
Old News from the Latest Disasters If sunlight is the best disinfectant, why haven't years of shocking tell-all stories done more to improve game development processes? Brendan Sinclair Jun 14, 2024