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It’s shocking that Routine, a sci-fi horror game announced all the way back in 2012, is finally here. It’s a game that died along the way, only to be resurrected in a surprise twist of fate. It’s a game that basically bankrupted the people who were making it. They were almost homeless because of it. And yet, Routine is here. It’s a video game you can play right now. Which is why it was so exciting that Patrick had a chance to chat with two of its developers about their journey.
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