Welcome to a new reoccurring segment at Remap with a simple pitch: 30 minutes of conversation using a piece of interesting games writing as a launching point.
Last Friday, news broke that much of the senior leadership that’s been steering Xbox for the past decade and more have departed the company. Phil Spencer? Retired. Sarah Bond? Gone.
Why is Love Eternal putting so much effort into a story many players might not experience? Patrick talked with Love Eternal designer Toby Alden to find out.
It’s a return to normalcy on Remap Radio, as we finally wave goodbye to 2025, and sort through reactionary “protect the children” changes coming to Discord.
The Super Bowl has happened, and for a rare moment goodness prevailed, as the New England Patriots were not just beaten—they were humiliated. Patrick and Rob cannot help but clap like seals.
Between the success of Super Meat Boy and Binding of Isaac, you might assume designer Edmund McMillen is feeling confident going into the release of his latest game, the tactics-focused Mewgenics.