Remap Radio 109 – Breach and Clear
Rob is back for this latest episode of Remap Radio, which kicks off with Janet, Chia, Rob, and Patrick mulling their early days online via dial-up. Real ones...
Rob is back for this latest episode of Remap Radio, which kicks off with Janet, Chia, Rob, and Patrick mulling their early days online via dial-up. Real ones...
How long until Patrick and Chia said "hey, that's neat"? Don't make it a drinking game.
Silksong is out and we’ve played a bunch of it. Despite being a “parent” and not having any “free time,” Patrick's played 10 hours. Chia beat Hollow Knight and started Silksong. Janet’s not sure if she’ll play more of it!
The only way to truly challenge a new fiber connection is with shopping.
The wheel has returned, and while we don't have Rob, we do have Chia, Patrick, Silksong, Hell Is Us, and, of course, wheel spinning.
There are so many video games out right now, so we had a genius idea: an entire podcast exclusively focused on the video games we’re playing. What a concept.
It turns out we're quietly playing one of the best games of the year?
With Rob in the midst of moving houses, Remap Radio welcomes the return of Janet to the fold, joining Chia and Patrick as each of them recounts their recent experiences at border crossings. Some more harrowing than others.
More body horror, more colored confusion, and more attempts at co-op that result in screaming. Also, is this game a dark horse GOTY contender?
It's time for another round of Patrick, Chia, a press account, and a journey to discover more gems hidden on Steam.
Every year, Rob and I hype ourselves into believing, like all good fans do, this could be the year team puts it together. The two hours we spent talking abou...
First move: bench the promising young starting QB to give the team new vibes. We've got this.
Fresh from Geoff Keighley’s latest trailer romp, the Remap Radio crew has thoughts on the announcements at Gamescom, the suffocating nature of Microsoft’s publishing reach, Roblox, and much more.
There's nothing better than watching game publishers spend tens of thousands of dollars for you to sit and wonder "Is this a gacha game?" "Is this a Hoyoverse game?"